- IndieGames https://www.indie-games.eu/en All about Indie Games Mon, 02 Jun 2025 20:04:41 +0000 en-GB hourly 1 https://wordpress.org/?v=6.8.1 https://www.indie-games.eu/wp-content/uploads/2023/10/cropped-logo-ig-novo3-32x32.png - IndieGames https://www.indie-games.eu/en 32 32 [PREVIEW] Hell is Us impresivan je RPG otvorenog svijeta koji ima potencijal postati nešto veliko https://www.indie-games.eu/en/hell-is-us-is-an-impressive-open-world-rpg-preview/ https://www.indie-games.eu/en/hell-is-us-is-an-impressive-open-world-rpg-preview/#respond Mon, 02 Jun 2025 20:04:41 +0000 https://www.indie-games.eu/?p=25849 A demo version of this game was recently released, so now everyone can immerse themselves in its world.

The post [PREVIEW] Hell is Us is an impressive open-world RPG with the potential to become something truly great first appeared on IndieGames.

]]>
Nacon has decided to mix game genres this year, and Hell is Us has remained a big question mark since its reveal in 2022. Despite several delays, it was showcased again at Sony’s State of Play last year and at this year’s Nacon Connect. We finally have a release date: September 4 for PlayStation 5, PC, and Xbox Series X/S.

A demo was recently released, letting everyone dive into its world. This action-adventure with RPG and soulslike elements has you exploring the war-torn, semi-open world of Hadea. You play as Rémi, a UN peacekeeper, seeking answers about his past amid a civil war and a mysterious calamity that spawned supernatural creatures called Hollow Walkers.

You have great freedom in exploring the world

Right from the start, Hell is Us captivates with its stunning visuals, dark atmosphere, well-crafted characters, cinematic cutscenes, and a dynamic, minimalist UI that appears during combat. However, like many games built in Unreal Engine 5, it faces optimization issues. Slowdowns with multiple characters on screen and odd lighting moments are present. If you don’t have a powerful PC, expect some performance hiccups.

The developers promise that Hell is Us has no maps, indicators, or linear guidelines, giving you the freedom to choose your path and interactions. The demo effectively showcases this. Exploration is crucial, as you must gather resources for healing, stamina, drone use, or materials dropped by defeated enemies. The game is filled with secrets, hidden consumables, and puzzles that unlock secret rooms and more. While you follow the main story, the game only provides hints about what to do, not how to do it.

Conversations with characters are vital, revealing world details and mission clues. For example, early on, you’ll talk to a grandfather who shares how to find a military vehicle for map travel. Listening carefully is key, as characters’ words guide tasks like following a bell’s sound to avoid getting lost. This is just a taste of the demo, and we believe the full game will offer even more to explore.

Combat is deliberate and demands precision

When it comes to combat, it’s thoughtful but doesn’t bring anything spectacularly new. It requires precise strikes and revolves around stamina, which limits your actions through an exhaustion mechanic. In this state, you lose health and deal weaker attacks. Light and heavy attacks, blocking, dodging, perfect blocks, and a soulslike constant healing mechanic are available. It feels fairly fluid for the player, but not for enemies. There are many types of foes: smaller enemies you can quickly defeat, larger monsters, and unique enemies that are interconnected and attack from multiple directions. You must defeat one to make another vulnerable, as they’re otherwise invincible.

The issue is that enemy AI is quite weak. They’ll stare at you until you approach, get stuck on obstacles, or simply not move, only reacting when you’re close. Fortunately, the demo lets you adjust enemy difficulty, choosing between more aggressive or resilient foes, giving you options.

Additionally, the hitbox can feel odd, enemies may attack without hitting you despite being right in front of you. Rémi’s primary weapon is a glowing sword, with secondary weapons like axes available. The drone serves as a tactical tool, activated to distract enemies or interact with the environment, such as lighting your path or reading unfamiliar languages.

An ambitious project with the potential to become something great

Weapons in the game have levels and can be upgraded with various modifiers. Your inventory can fill up with items you might need later, and they’re easy to find. The only issue is that when inspecting an item in detail, you can’t equip it directly, you have to navigate through multiple menus. For the best impression of the game, we recommend trying the demo yourself. It lasts about an hour and a half if you explore every corner.

Personally, the combat in Hell is Us wasn’t overly demanding; it might even be too forgiving, as you can block almost everything and have multiple ways to defeat several enemies at once. On the other hand, Hell is Us is a truly ambitious action-adventure game that stands out for its exploration without much hand-holding. Puzzles and secret rooms aren’t hard to find—you just need to look around a bit more carefully. The graphics are undeniably top-notch, but if optimization isn’t improved, there will be issues. It’s hard to predict how well everything will work in the full game, and we’re yet to see how long a playthrough will take.

The post [PREVIEW] Hell is Us is an impressive open-world RPG with the potential to become something truly great first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/hell-is-us-is-an-impressive-open-world-rpg-preview/feed/ 0
Danas nas očekuje AG French Direct – bit će predstavljeno 40 igara francuskih developera https://www.indie-games.eu/en/ag-french-direct-is-happening-today-featuring-40-games/ https://www.indie-games.eu/en/ag-french-direct-is-happening-today-featuring-40-games/#respond Wed, 28 May 2025 12:40:03 +0000 https://www.indie-games.eu/?p=25547 The seventh edition of this Direct will be broadcast on YouTube and Twitch starting at 6:00 PM CEST.

The post AG French Direct is happening today, featuring 40 games by French developers first appeared on IndieGames.

]]>
At the end of May, the AG French Direct, a showcase dedicated to games from French developers and publishers, traditionally takes place. The seventh edition of this Direct will be broadcast on YouTube and Twitch, starting at 6:00 PM CEST, and brings 40 upcoming games for PlayStation, Xbox, Nintendo Switch, Nintendo Switch 2, and PC. The 90-minute livestream will reveal new announcements, gameplay trailers, world premieres, and release dates.

It’s confirmed that the showcase will feature titles from Hibernian Workshop, Focus Entertainment, NACON, Dear Villagers, Devolver Digital, Amplitude Studios, Nine Dots Studios, Ishtar Games, Playdigious Originals, The Game Bakers, Maximum Entertainment, and Sunnyside Games.

Attention will undoubtedly be drawn to Astral Ascent, an ambitious project from Hibernian Workshop that strongly resembles Final Fantasy XVI, as well as ENDLESS Legend 2 from Amplitude Studios, the turn-based survival game Dead in Antares, and Lost in Prayer from Nine Dots Studios, alongside new trailers for Hell is Us, MIO: Memories in Orbit, and Maseylia: Echoes of the Past.

Following the showcase, numerous games will be available on Steam as part of a special festival, where you can try out 20 demo versions and gain deeper insights through interviews and detailed previews.

The post AG French Direct is happening today, featuring 40 games by French developers first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/ag-french-direct-is-happening-today-featuring-40-games/feed/ 0
Novi Nacon Connect najavljen je za početak idućeg mjeseca https://www.indie-games.eu/en/new-nacon-connect-announced-for-march/ https://www.indie-games.eu/en/new-nacon-connect-announced-for-march/#respond Thu, 27 Feb 2025 20:53:45 +0000 https://www.indie-games.eu/?p=21708 Nacon Connect is expected to bring new information on several highly anticipated titles.

The post New Nacon Connect is announced for early next month first appeared on IndieGames.

]]>
The French video game publisher and gaming hardware manufacturer Nacon has announced its annual Nacon Connect event for March 6, 2025. The stream will be available at 7 PM CET via YouTube, Twitch, and other platforms. This event promises an exciting lineup, featuring new game announcements, exclusive gameplay footage, and never-before-seen trailers.

While the full program details have yet to be officially revealed, Nacon Connect is expected to bring updates on several highly anticipated titles. Among them is HELL is US, an action-adventure game set in a semi-open world, as well as Edge of Memories, a new RPG from Midgar Studio considered the spiritual successor to the critically acclaimed Edge of Eternity.

Additionally, significant attention will be given to Ravenswatch, a roguelike game inspired by dark fairy tales, which may receive a new gameplay trailer or update. One particularly intriguing question is whether there will be new information about Terminator: Survivors, an open-world survival game set in the Terminator universe. The game was previously delayed from its planned October 2024 release to 2025.

In recent financial reports, Nacon hinted that they expect for Nintendo Switch 2 to launch between April and September 2025. Given that Nacon plans to release around 10 new games in the first half of its fiscal year, some of these titles might be aimed at Nintendo’s next-generation console. Although no specific games have been officially confirmed, Nacon Connect could provide the first hints.

As in previous years, Nacon has also teased several “secret projects” that may be unveiled during the stream. Community speculation suggests the possibility of a sequel to the successful RoboCop: Rogue City or new updates on Test Drive Unlimited Solar Crown. Given Nacon’s focus on mid-budget game development, some unexpected reveals could also be in store.

The post New Nacon Connect is announced for early next month first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/new-nacon-connect-announced-for-march/feed/ 0
Edge of Memories je novi akcijski RPG koji nam dolazi iz redova Nacona https://www.indie-games.eu/en/edge-of-memories-is-a-new-action-rpg-coming-from-nacon/ https://www.indie-games.eu/en/edge-of-memories-is-a-new-action-rpg-coming-from-nacon/#respond Thu, 27 Feb 2025 20:37:04 +0000 https://www.indie-games.eu/?p=21707 The fights are described as merciless, with an emphasis on dynamic combinations of quick strikes and powerful techniques.

The post Edge of Memories is a new action RPG coming from Nacon first appeared on IndieGames.

]]>
Following the success of Edge of Eternity, publisher Nacon and development studio Midgar Studio have announced their new project, Edge of Memories. This action RPG, inspired by Japanese animation, will be available on PlayStation 5, Xbox Series X/S, and PC via Steam in the fourth quarter of 2025.

The story of Edge of Memories is set in the world of Heryon, where the continent of Astrya has been ravaged by a disease known as Corrosion. On the other side of the world, in the continent of Avaris, nomadic peoples who have long avoided this world now stand on the brink of extinction. At the heart of the story is Eline, a wandering soul whisperer, tirelessly fighting against the force that turns living nature and people into monstrosities. After a mysterious encounter, she awakens a dark power, the ability to control Corrosion within her own body. With the help of Ysoris, her unexpected mentor, and Kante, the shaman prince of a lost tribe, Eline embarks on the adventure of a lifetime.

From the idyllic sandy shores of the port city Sarlah-Durah to the snowy peaks of the Kezal mountains, every landscape bears the scars of Corrosion. The game promises rich and vibrant locations that will change as the story progresses, creating unpredictable paths and new challenges. Nomadic civilizations, forced into constant migration to escape Corrosion, further enrich the game’s world and depict how people face their fate.

Combat in Edge of Memories is described as punishing, emphasizing dynamic combinations of fast strikes and powerful techniques. You will be able to use your allies’ abilities in various ways and adapt to every situation to gain the upper hand in critical moments. One of the most intriguing aspects of combat is the ability to transform into a Berserker, enabling devastating attacks.

The post Edge of Memories is a new action RPG coming from Nacon first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/edge-of-memories-is-a-new-action-rpg-coming-from-nacon/feed/ 0
Architect Life: A House Design Simulator napokon ima datum izlaska https://www.indie-games.eu/en/architect-life-a-house-design-simulator-finally-has-a-release-date/ https://www.indie-games.eu/en/architect-life-a-house-design-simulator-finally-has-a-release-date/#respond Tue, 14 Jan 2025 11:41:28 +0000 https://www.indie-games.eu/?p=19974 As an architect, you will work closely with your virtual clients to make their dreams of an ideal home come true.

The post Architect Life: A House Design Simulator Finally Has a Release Date first appeared on IndieGames.

]]>
NACON and Shine Research have revealed the first gameplay footage of Architect Life: A House Design Simulator, the first game that lets players step into the role of an architect. Launching in June 2025, this simulation game will be available on PC (Steam), PS5, Xbox Series X/S, and Nintendo Switch.

In Architect Life, you can choose between two modes. Career Mode features 60 unique missions where you’ll design homes based on client needs. Free Mode allows you to unleash your creativity by designing dream homes with or without restrictions. With intuitive controls that work seamlessly on both gamepads and keyboards, anyone can dive into the world of architecture.

As an architect, you will work closely with their virtual clients to bring dream homes to life. Using simple tools, you can build straight or curved walls, design multi-story houses, and create custom roofs. Attention to detail is key, as the game includes realistic building constraints like proper heating for each room and meeting specific client requests. You can also decorate interiors and exteriors with furniture and use a customizable color wheel to make spaces feel unique and personal.

The post Architect Life: A House Design Simulator Finally Has a Release Date first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/architect-life-a-house-design-simulator-finally-has-a-release-date/feed/ 0
Hack & Slash avantura Dragonkin: The Banished izlazi u ožujku ove godine https://www.indie-games.eu/en/dragonkin-the-banished-launches-in-march-2025/ https://www.indie-games.eu/en/dragonkin-the-banished-launches-in-march-2025/#respond Fri, 10 Jan 2025 17:00:23 +0000 https://www.indie-games.eu/?p=19823 In Dragonkin: The Banished, you enter a world dominated by dragons and choose one of four heroes.

The post Hack & Slash avantura Dragonkin: The Banished izlazi u ožujku ove godine first appeared on IndieGames.

]]>
French studio Eko Software has announced that their latest project, Dragonkin: The Banished, will enter Early Access on Steam starting March 6, 2025. The game was first revealed at NACON Connect 2024, and today, we received a new gameplay overview featuring insights from the game’s lead designer, Jonathan Gabrielli, who provided additional details about the project.

In Dragonkin: The Banished, you will enter a dragon dominated world, selecting from four heroes, each with unique abilities and combat styles. The game can be played solo or in co-op mode with up to four players. A key feature is the Ancestral Grid, a skill system that allows you to enhance your character’s abilities by strategically placing fragments collected during gameplay. This system provides limitless options for character customization and the development of unique combat strategies.

Another key part of the game is The City, a hub that serves as humanity’s last refuge. Here, you can upgrade your equipment, interact with NPCs, and personalize your experience with visual improvements. After completing the main storyline, you will unlock endgame content that includes new modes, bosses, and battles. This content will grow throughout the Early Access phase, ensuring plenty of challenges for dedicated players.

The post Hack & Slash avantura Dragonkin: The Banished izlazi u ožujku ove godine first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/dragonkin-the-banished-launches-in-march-2025/feed/ 0
Ambulance Life: A Paramedic Simulator ima novi datum izlaska https://www.indie-games.eu/en/ambulance-life-a-paramedic-simulator-releases-in-february-2025/ https://www.indie-games.eu/en/ambulance-life-a-paramedic-simulator-releases-in-february-2025/#respond Fri, 20 Dec 2024 18:18:27 +0000 https://www.indie-games.eu/?p=19272 Ambulance Life gives you the opportunity to find yourself in the role of an emergency medical technician.

The post Ambulance Life: A Paramedic Simulator has a new release date first appeared on IndieGames.

]]>
After being delayed earlier this year, Aesir Interactive and NACON have announced the final release date for the game Ambulance Life: A Paramedic Simulator. This simulation, which is part of the LIFE series, will officially be available on February 6, 2025, for PlayStation 5, Xbox Series X/S, and PC via Steam. The game is available for pre-order starting today, along with a new demo version.

Set in a detailed open world inspired by San Francisco, Ambulance Life gives you the chance to step into the shoes of a paramedic. Developed by the creators of Police Simulator: Patrol Officers, the game offers a deep and realistic look at the challenges paramedics face every day.

You will drive ambulances to accident scenes, analyze emergencies, prioritize injuries, and apply first aid. The game’s unique system generates dozens of scenarios, ensuring that every mission feels new and unpredictable. From minor accidents to large-scale disasters, you will need to adapt quickly to save as many lives as possible.

The demo provides an early glimpse into the game’s mechanics, offering players the chance to practice their paramedic skills. Ambulance Life combines the thrill of high-speed driving with the critical decision-making of emergency medical care, delivering a truly unique experience for simulation fans.

The post Ambulance Life: A Paramedic Simulator has a new release date first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/ambulance-life-a-paramedic-simulator-releases-in-february-2025/feed/ 0
Hunting Simulator 3 najavljen je za PC i konzole https://www.indie-games.eu/en/hunting-simulator-3-announced-for-pc-and-consoles/ https://www.indie-games.eu/en/hunting-simulator-3-announced-for-pc-and-consoles/#respond Wed, 27 Nov 2024 17:51:50 +0000 https://www.indie-games.eu/?p=18216 The game also features a brand new dynamic system called "SimFauna", which accurately replicates animal behavior.

The post Hunting Simulator 3 announced for PC and consoles first appeared on IndieGames.

]]>
Nacon has announced the third game in its well-known hunting simulation series, Hunting Simulator 3, which is being developed by their internal studio (formerly known as Neopica). The game will be available for PlayStation 5, Xbox Series X/S, and PC via Steam. Although a specific release date is not yet known, this title promises an authentic hunting experience as it will be developed with the help of professional hunters.

Set in the natural landscapes of Colorado and Texas, Hunting Simulator 3 will allow us to explore vast open worlds, either solo or in multiplayer. With the help of a loyal hunting dog, we will track and hunt more than 40 species of animals using equipment from renowned brands such as Beretta, Winchester, and Browning. 

The game also features a completely new dynamic system called “SimFauna,” which accurately replicates animal behavior. Additionally, Nacon emphasizes that all our actions within the game will have real consequences on wildlife and the environment, which should actually bring a strategic touch to every hunt.

Moreover, we can expect improved behavior of hunting dogs, enhanced sound design, and the introduction of vehicles for traversing open terrain. It’s no surprise that Hunting Simulator 3 will be powered by Unreal Engine 5, so we can certainly expect very beautiful visuals and graphics.

The post Hunting Simulator 3 announced for PC and consoles first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/hunting-simulator-3-announced-for-pc-and-consoles/feed/ 0
Architect Life: A House Design Simulator donosi slobodu i detalje u dizajn domova 2025. godine https://www.indie-games.eu/en/architect-life-a-house-design-simulator-showcased-new-dev-blogs/ https://www.indie-games.eu/en/architect-life-a-house-design-simulator-showcased-new-dev-blogs/#respond Mon, 11 Nov 2024 21:25:29 +0000 https://www.indie-games.eu/?p=17676 In Architect Life, you can choose from a variety of biomes that bring unique aesthetic and design challenges.

The post Architect Life: A House Design Simulator Brings Freedom and Detail to Home Design in 2025 first appeared on IndieGames.

]]>
Architect Life: A House Design Simulator, developed by Shine Research and published by Nacon, is set to redefine the home design simulation genre when it launches in 2025 on Steam. This house design simulator offers played extensive creative freedom, allowing them to design everything from cozy countryside retreats to sleek, modern city homes.

In Architect Life, you can select from various biomes that each bring unique aesthetics and design challenges. In the latest “Archiblog” development update, Shine Research showcased the countryside biome, a scenic area featuring small towns, rivers, lakes, and flower fields. This idyllic setting encourages open, light-filled designs with large windows, conservatories, and scenic outdoor spaces that blend seamlessly with nature.

The design journey begins at the player’s virtual desk, where they outline the initial structure, starting with walls. Architect Life provides a suite of tools, including grids, tooltips, and precision aids, for setting angles and aligning walls. You can experiment with walls of any shape, including curved walls, and adjust layouts by merging or extending parts of the structure with ease.

The post Architect Life: A House Design Simulator Brings Freedom and Detail to Home Design in 2025 first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/architect-life-a-house-design-simulator-showcased-new-dev-blogs/feed/ 0
Ambulance Life: A Parademic Simulator odgođen je za 2025. godinu https://www.indie-games.eu/en/ambulance-life-a-paramedic-simulator-delayed/ https://www.indie-games.eu/en/ambulance-life-a-paramedic-simulator-delayed/#respond Mon, 21 Oct 2024 08:49:38 +0000 https://www.indie-games.eu/?p=16631 This delay will allow the developers more time to perfect the game.

The post Ambulance Life: A Paramedic Simulator Delayed Until 2025 first appeared on IndieGames.

]]>
Studio Aesir Interactive and publisher NACON have announced that Ambulance Life: A Paramedic Simulator release has been postponed to early 2025. This delay will give the developers more time to fine-tune the game and ensure it offers the best possible experience for players. Originally part of the LIFE series, the game will be available on PlayStation 5, Xbox Series X/S, and PC.

Ambulance Life: A Paramedic Simulator is set in an open world inspired by San Francisco and promises to give players a realistic glimpse into the life of a paramedic. Developed by the creators of Police Simulator: Patrol Officers, the game allows players to step into the role of an ambulance driver, racing through the streets to reach accident scenes.

You will be tasked with assessing emergencies, determining the urgency of injuries, and providing first aid. With dozens of scenarios ranging from minor accidents to large-scale disasters, each situation will require quick thinking and adaptability. The game aims to offer high replayability, with every mission presenting unique challenges.

The post Ambulance Life: A Paramedic Simulator Delayed Until 2025 first appeared on IndieGames.

]]>
https://www.indie-games.eu/en/ambulance-life-a-paramedic-simulator-delayed/feed/ 0