Blender: Film & Games

Veselin Krstovski will present Motion Capture technology at the Blender: Film & Games conference

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Veselin Krstovski is a Croatian expert in Motion Capture (MoCap) and Performance Capture, as well as an actor specializing in roles in video games and film production. He will participate in a group panel titled Actor for All: voice acting, motion capture, and performance capture at the Blender: Film & Games conference.

His experience in this technique includes the use of special sensor suits that record the movements of actors, and this data is then used to animate characters in digital projects. He works as a MoCap producer at the Digital Kinetics studio in Zagreb, one of the most advanced motion capture studios in the region. The studio is equipped with top-notch technology, including Vicon Valkyrie cameras, allowing for high precision and quality of recorded movements.

Krstovski is also known for his work on numerous projects in the video game industry, as well as for film and advertising campaigns, and he actively participates in educational workshops and presentations on MoCap technology.

After five successful editions of the PROFilm Days conference, the Croatian film and video game industries are merging to create a new platform for discussing current topics – Blender: Film & Games. The conference will be held on October 4, 2024, at Algebra University, and the panels and workshops are free for all interested participants, with prior registration open until October 3 at 6:00 PM via this link. The program will take place across two stages and in workshop rooms, while the lobby of Algebra University will host the AV Career Day, providing interested participants with information on career opportunities in the audiovisual industry.

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