- IndieGames https://www.indie-games.eu/en All about Indie Games Wed, 11 Jun 2025 18:18:50 +0000 en-GB hourly 1 https://wordpress.org/?v=6.8.1 https://www.indie-games.eu/wp-content/uploads/2023/10/cropped-logo-ig-novo3-32x32.png - IndieGames https://www.indie-games.eu/en 32 32 Dobili smo novi trailer za akcijsku avanturu Silly Polly Beast https://www.indie-games.eu/en/silly-polly-beast-gets-new-trailer-at-the-mix-summer-showcase/ https://www.indie-games.eu/en/silly-polly-beast-gets-new-trailer-at-the-mix-summer-showcase/#respond Wed, 11 Jun 2025 18:18:49 +0000 https://www.indie-games.eu/?p=26229 You will participate in aggressive shootouts and face creepy creatures.

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At The MIX Summer Showcase, publisher Top Hat Studios introduced Silly Polly Beast, a survival action-adventure developed by Anji Games. A new gameplay trailer offers a closer look at Polly, a high schooler fighting for her freedom in a twisted world. Additionally, it was revealed that this title will launch on PC via Steam this fall, blending atmospheric horror exploration with a unique skateboard mechanic.

Silly Polly Beast delivers exploration with dynamic combat, shifting perspectives from side-scrolling to an overhead view for a distinctive gameplay feel. You’ll engage in intense shootouts and face creepy creatures, using ancient forbidden knowledge to unlock powerful spells that enhance Polly’s abilities. Each new spell brings fresh elements, allowing you to win freedom through skill and strategy.

The new trailer immerses you in Polly’s dark underground world, exploring some of the environments, enemies, and misty plots enveloping this realm. It also showcases gameplay mechanics to enjoy post-launch, including skateboarding, puzzles, and the aforementioned action with shifting perspectives.

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The Last Caretaker prati robota koji spašava čovječanstvo, ali to neće biti jednostavan zadatak https://www.indie-games.eu/en/the-last-caretaker-follows-a-robot-saving-humanity-but-it-wont-be-an-easy-task/ https://www.indie-games.eu/en/the-last-caretaker-follows-a-robot-saving-humanity-but-it-wont-be-an-easy-task/#respond Tue, 10 Jun 2025 22:23:27 +0000 https://www.indie-games.eu/?p=26209 The gameplay of this game revolves around four fundamental pillars: connection, exploration, care, and resilience.

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The Last Caretaker mixes and matches various genres, from first-person shooter to survival, while offering action-adventure elements like crafting, exploration, and combat against dangerous machines. Additionally, it features a highly open world where each discovery and upgrade brings you closer to humanity’s rebirth. The game will launch on PC via Steam and Epic Games Store in the summer of 2025.

The trailer, showcased during The MIX Summer Game Showcase, revealed gameplay and a water-covered world where rusted megastructures and forgotten machines hum, lost in time. Your mission is to navigate this vast, uncharted sea, gather resources, and protect warehouses holding the last human embryos. By reactivating complexes and managing incubation systems, you work to send these remnants to the stars to ensure humanity’s rebirth.

The gameplay revolves around four core pillars: connection, exploration, care, and resilience. You’ll collect resources to repair systems, upgrade robotic abilities, and craft tools essential for survival. Additionally, you’ll uncover encrypted recordings and restore dormant terminals to piece together humanity’s story. The trailer also hinted at a final phase: preparing the MOSES rockets for the launch of humanity’s future.

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Horor igra A.I.L.A. dolazi i na PlayStation 5 konzole, novi trailer prikazan je na The Mix Game Summer Showcaseu https://www.indie-games.eu/en/horror-game-a-i-l-a-is-coming-to-playstation-5/ https://www.indie-games.eu/en/horror-game-a-i-l-a-is-coming-to-playstation-5/#respond Tue, 10 Jun 2025 21:02:11 +0000 https://www.indie-games.eu/?p=26200 You are tasked with testing experimental game worlds created by a revolutionary synthetic intelligence.

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At The MIX Summer Game Showcase 2025, a new trailer for A.I.L.A. was unveiled, a game with a somewhat odd name but a highly ambitious project from Fireshine Games and Pulsatrix Studio. This first-person psychological horror will also launch on PlayStation 5, alongside the previously announced Xbox Series X/S and PC (Steam) versions.

You play as Samuel, a playtester for a video game company, tasked with testing experimental game worlds created by a revolutionary synthetic intelligence known as A.I.L.A. What starts as a routine job quickly turns into terror as the boundaries between virtual reality and the real world begin to blur. Each scenario introduces Samuel to a different horror subgenre: from evading a ritualistic cult in a creepy forest to investigating a missing person on an abandoned farm.

Powered by Unreal Engine 5, A.I.L.A. delivers a photorealistic experience, with advanced technologies like Lumen and MetaHuman creating vivid worlds and immersing you in distorted realities. The game’s design leans into psychological horror, supernatural scares, and action-packed frights, featuring customized gameplay mechanics for each scenario.

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A Gentlemen’s Dispute, slapstick kaotična multiplayer igra, predstavila je novi trailer tijekom The MIX Summer Showcasea https://www.indie-games.eu/en/a-gentlemens-dispute-revealed-new-trailer-at-the-mix-sumer-showcase/ https://www.indie-games.eu/en/a-gentlemens-dispute-revealed-new-trailer-at-the-mix-sumer-showcase/#respond Tue, 10 Jun 2025 13:35:34 +0000 https://www.indie-games.eu/?p=26194 In A Gentlemen's Dispute, you fight to be the last gentleman standing in a wild brawl.

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The MIX Summer Showcase 2025 launched Summer Game Fest, highlighting over 55 innovative indie games from different genres. This event, formerly known as the Guerrilla Collective, featured A Gentlemen’s Dispute, a slapstick, physics-based party brawler promising chaotic fun and a unique twist on gentlemanly competition.

In A Gentlemen’s Dispute, you fight to be the last gentleman standing in a wild brawl. Fun is key here, and the game lets you toss your floppy characters as weapons to hit others. Everything around you can break, and you can grab anything, from sticks to bear traps, to secure victory. Between fights, you can pick upgrades that stack, like dropping bombs when hit or gaining an extra jump. Up to four players can join on one screen, or eight can play online.

What makes A Gentlemen’s Dispute so appealing is its focus on wackiness over intense competition. Unlike many party games, it prioritizes fun and randomness above all. The demo, available on Steam, lets you try various moves, so gather your crew for a wild multiplayer experience.

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Brutalni beat ’em up Acts of Blood otkriven je na ovogodišnjem Summer Game Festu https://www.indie-games.eu/en/brutal-beat-em-up-acts-of-blood-was-revealed-at-this-years-summer-game-fest/ https://www.indie-games.eu/en/brutal-beat-em-up-acts-of-blood-was-revealed-at-this-years-summer-game-fest/#respond Mon, 09 Jun 2025 08:50:55 +0000 https://www.indie-games.eu/?p=26120 Acts of Blood focuses on fast and brutal close-quarters combat.

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In the summer of 2026, action game fans will be able to dive into Acts of Blood on PC via Steam. This beat-’em-up adventure, developed by the Indonesian solo developer Eksil Team, is set in a dystopian version of Bandung, Indonesia. It combines intense close-quarters combat with a revenge-driven story, promising an emotional and action-packed journey that hooks you from the start. A new trailer was showcased at the recent Summer Game Fest.

The story follows Hendra, a young law student whose life unravels after his family is killed by his father’s business rival. Betrayed by a corrupt legal system that protects the murderers, Hendra takes justice into his own hands. His quest for revenge drives the game’s narrative, leading you through a dark, emotional journey filled with high-stakes action as he seeks to dismantle the powerful organization responsible for his family’s death.

Acts of Blood focuses on fast and brutal close-combat fighting, utilizing a mix of devastating punches, blocks, and cinematic finishing moves. A wide arsenal of weapons, from baseball bats and knives to pistols and rifles, lets you customize your combat style and experiment with various attacks. The game also incorporates the environment into gameplay, allowing you to smash furniture or use objects as weapons. Additionally, traditional parkour elements like running, jumping, and climbing enable fluid movement through levels and provide tactical advantages.

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Little Nemo and The Guardians of Slumberland izlazi početkom 2026. godine za PC https://www.indie-games.eu/en/little-nemo-and-the-guardians-of-slumberland-launches-in-2026-for-pc/ https://www.indie-games.eu/en/little-nemo-and-the-guardians-of-slumberland-launches-in-2026-for-pc/#respond Sat, 07 Jun 2025 22:17:59 +0000 https://www.indie-games.eu/?p=26095 Exploration is at the heart of gameplay, and each area offers special challenges and rewards.

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Two years after its initial reveal, indie studio DIE SOFT has pulled back the curtain on Little Nemo and The Guardians of Slumberland, a 2D metroidvania set to launch on Steam in Q1 2026, with a Nintendo Switch version following later that year. A new gameplay trailer, debuted at The MIX Summer Game Showcase, offers a look at Slumberland’s hand-crafted world, paired with an original soundtrack by Pete Berkman of Anamanaguchi.

Inspired by Winsor McCay’s comics Little Nemo in Slumberland, Little Nemo and The Guardians of Slumberland takes you into a vibrant, hand-animated dream world of young Nemo. His once peaceful realm is now threatened by a mysterious force called Oblivion. As Nemo, you enter this dream world, explore it and battle strange creatures and bosses to prevent its destruction.

Exploration lies at the heart of the gameplay, with each area offering unique challenges and rewards. You’ll discover Nemo’s favorite toys, which grant him new abilities to evade dangers, defeat enemies, and unlock hidden paths. The game’s solid, responsive controls echo the precision of NES-era platformers, while its accessible design welcomes new players yet adapts to challenge Metroidvania veterans.

Led by DIE SOFT founder Dave Mauro, the game draws heavily from retro classics while infusing modern polish. “I’m very happy about how the game has come together since we last showed it off publicly and I’m excited for people to get a better look with this latest trailer.” accessibility.

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Wildgate je na Summer Game Festu 2025. potvrdio datum izlaska i najavio beta verziju za sljedeći tjedan https://www.indie-games.eu/en/wildgate-confirmed-release-date-at-summer-game-fest-2025/ https://www.indie-games.eu/en/wildgate-confirmed-release-date-at-summer-game-fest-2025/#respond Sat, 07 Jun 2025 12:36:29 +0000 https://www.indie-games.eu/?p=26071 Wildgate drops you into a colorful but dangerous corner of space, combining tactical ship-vs-ship combat with fast-paced shooting.

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Summer Game Fest 2025 delivered the longest showcase yet, and among the standout reveals was Wildgate, a sci-fi shooter from Moonshot Games and publisher Dreamhaven. Revealed with a high-octane trailer, the game announced its release date of July 22, 2025, for PlayStation 5, Xbox Series X/S, and PC via Steam. Fans won’t have to wait long to try it, as an open beta runs from June 9 to June 16, offering a cross-platform taste of its chaotic action.

Wildgate drops you into a colorful yet dangerous corner of space, blending tactical ship-to-ship combat with fast-paced first-person shooting. You’ll gather a crew to explore treacherous environments, scavenge for powerful weapons and ship upgrades, and battle rival teams to secure a coveted Artifact or simply be the last crew standing. The game’s PvPvE structure pits you against both environmental hazards and other teams, creating a mix of strategy and reflexes.

Before the event, hints of its reveal surfaced, including a post from the official Wildgate X account teasing its showcase appearance. Developed by a team led by former Blizzard boss Mike Morhaime, Wildgate leverages Moonshot Games’ expertise to deliver a polished, team-based experience. The trailer highlighted ship battles and on-foot combat, with visuals set against a perilous galaxy backdrop.

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Playtest za SpeedRunners 2: King of Speed bit će pokrenut ovog ljeta https://www.indie-games.eu/en/playtest-for-speedrunners-2-king-of-speed-to-launch-this-summer/ https://www.indie-games.eu/en/playtest-for-speedrunners-2-king-of-speed-to-launch-this-summer/#respond Wed, 28 May 2025 20:39:36 +0000 https://www.indie-games.eu/?p=25596 SpeedRunners 2 will bring the same adrenaline-pumping combination of platforming and competitive running.

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After getting our first look at SpeedRunners 2: King of Speed during this year’s Triple-i Initiative Showcase three months ago, tinyBuild revealed at yesterday’s Connect that a Steam playtest for this competitive platformer is set to arrive this summer, though an exact date has yet to be announced.

SpeedRunners 2 will retain the same adrenaline-fueled mix of platforming and competitive running, now enhanced with new challenges and deeper multiplayer features. The goal remains simple, just like in the original: outrun your rivals, use power-ups like rockets and traps, and avoid being eliminated by falling off-screen. Core mechanics like sliding, wall-jumping, and using grappling hooks return, now supported by added strategic layers to elevate gameplay.

Alongside 8-player races, SpeedRunners 2 introduces redesigned HD visuals, an improved grid infrastructure, and a vibrant cast of characters, both familiar and brand-new. As in the original, the tracks draw inspiration from 1960s retrofuturistic aesthetics, further enriching the game’s visual identity. On top of all that, SpeedRunners 2 will feature tournaments, custom challenges, and private rooms for all types of competitive play.

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Kyle Thompson najavio je novu igru na Top Hat Studios Showcaseu https://www.indie-games.eu/en/kyle-thompson-teased-new-game-at-top-hat-studios-showcase/ https://www.indie-games.eu/en/kyle-thompson-teased-new-game-at-top-hat-studios-showcase/#respond Sat, 26 Apr 2025 15:34:18 +0000 https://www.indie-games.eu/?p=24166 The summer reveal of Kyle Thompson's new game will show whether it will build on his metroidvania style.

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On April 22, 2025, New York-based indie publisher Top Hat Studios held a lively livestream showcase with The Media Indie Exchange (The MIX). The 30-minute event revealed over 20 indie games, including a teaser from developer Kyle Thompson, creator of hit metroidvanias Crypt Custodian and Islets, about his upcoming project.

Besides the mentioned teaser, Top Hat Studios Showcase also announced a physical edition of Crypt Custodian for PlayStation 5 and Nintendo Switch, launching August 29, 2025. On the other hand, the teaser showed a blood-red moon lighting up a cabin glowing red, followed by a lush, forested metroidvania-style stage with platforms, hinting at Thompson’s signature genre. It closed with a red-clawed hand wearing gold jewelry reaching upward, suggesting a darker, mysterious story. No title or gameplay details were shared, but Top Hat Studios said the game will be fully revealed this summer.

The summer reveal of Kyle Thompson’s new game will show if it builds on his metroidvania style or takes a new direction. The teaser’s forested setting suggests a familiar setup, but darker imagery hints at a moodier tone, possibly mixing Crypt Custodian’s cute vibe with something eerie. Fans can expect sharp platforming, detailed level design, and atmospheric music, based on Thompson’s track record.

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The Triple-i Initiative Showcase možda nas očekuje u travnju https://www.indie-games.eu/en/the-triple-i-initiative-showcase-might-arrive-in-april/ https://www.indie-games.eu/en/the-triple-i-initiative-showcase-might-arrive-in-april/#respond Sat, 22 Mar 2025 19:24:49 +0000 https://www.indie-games.eu/?p=22657 We may see the second Triple-i Showcase in late March or mid-April.

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Triple-i Initiative, an event dedicated to the latest indie and AA titles, is returning for its second edition, promising to be even better than last year. Featuring a mix of world premieres, new gameplay trailers, and surprises from both established studios and rising talents, this year’s event continues the tradition of short, dynamic presentations with no ads or hosts, keeping the focus solely on the games.

The first Triple-i Initiative showcase aired on April 10, 2024, and was announced about two weeks prior, on March 28, 2024. The 2025 event was teased on March 11, 2025, with a promise that the date would be revealed “soon.” Given this timeline, it’s reasonable to speculate that the organizers might follow a similar schedule to last year. If they stick to a roughly two-week announcement-to-airing gap, the showcase could land around late March to mid-April 2025, potentially between March 25 and April 15, 2025. April seems particularly likely, as it aligns with the inaugural event’s timing and avoids overlapping with major industry events.

Another clue is the showcase’s concise, no-fluff format, 45 minutes of back-to-back announcements, which suggests it’s designed to fit neatly into the gaming calendar without competing with larger, multi-day events. Spring is a common period for indie-focused reveals, giving studios time to build hype before summer releases or bigger fall showcases. The teaser trailer already name-dropped titles like Deep Rock Galactic: Rogue Core and Endless Legend 2.

That said, external factors could shift this. The organizers, led by Evil Empire, might adjust based on studio schedules or unforeseen delays, but their statement about not “fixing what isn’t broken” implies they’re sticking to a proven formula, including timing. Without definitive data, I’d lean toward April 8–15, 2025, as a sweet spot, close to last year’s date, giving them time to finalize after the March 11 tease.

This is, of course, speculation. The actual date could hinge on unannounced logistical details, but an early-to-mid-April window feels plausible based on precedent and current signals.

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